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	<title>Script:Files:script/maps/generic/towers.script - Revision history</title>
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	<updated>2026-04-29T00:24:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.splashdamage.com/index.php?title=Script:Files:script/maps/generic/towers.script&amp;diff=1901&amp;oldid=prev</id>
		<title>Wizz at 10:17, 5 November 2007</title>
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		<updated>2007-11-05T10:17:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;// Island Beacons&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;#define&amp;lt;/span&amp;gt; BEACON_IDLE     1&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;#define&amp;lt;/span&amp;gt; BEACON_RAISE     2&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;object&amp;lt;/span&amp;gt; [[ScriptClass:island_generator_beacon|island_generator_beacon]] {&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;            preinit();&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;            init();&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;             vOnDeploy();&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;             RaiseAnim();&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;            syncFields();&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;            OnAnimStateChanged();&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;float&amp;lt;/span&amp;gt;            AnimState( &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;float&amp;lt;/span&amp;gt; state );&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;float&amp;lt;/span&amp;gt;            currentAnimState;&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;boolean&amp;lt;/span&amp;gt;            deployed;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:island_generator_beacon|island_generator_beacon]]::preinit() {&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:island_generator_beacon|island_generator_beacon]]::init() {&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:island_generator_beacon|island_generator_beacon]]::vOnDeploy() {&lt;br /&gt;
     deployed = true;&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;thread&amp;lt;/span&amp;gt; RaiseAnim();&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:island_generator_beacon|island_generator_beacon]]::syncFields() {&lt;br /&gt;
     [[ScriptEvent:syncBroadcast|syncBroadcast]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;deployed&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
     [[ScriptEvent:syncCallback|syncCallback]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;deployed&amp;quot;&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;vOnDeploy&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
 &lt;br /&gt;
     [[ScriptEvent:syncBroadcast|syncBroadcast]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;currentAnimState&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
     [[ScriptEvent:syncCallback|syncCallback]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;currentAnimState&amp;quot;&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;OnAnimStateChanged&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;float&amp;lt;/span&amp;gt; [[ScriptClass:island_generator_beacon|island_generator_beacon]]::AnimState( &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;float&amp;lt;/span&amp;gt; state ) {&lt;br /&gt;
     currentAnimState = state;&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt;( currentAnimState == BEACON_IDLE ) {&lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;return&amp;lt;/span&amp;gt; [[ScriptEvent:playAnim|playAnim]]( ANIMCHANNEL_ALL, &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;raise&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
     }&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt;( currentAnimState == BEACON_RAISE ) {&lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;return&amp;lt;/span&amp;gt; [[ScriptEvent:playCycle|playCycle]]( ANIMCHANNEL_ALL, &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;idle_loop&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
     }&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;return&amp;lt;/span&amp;gt; 0.f;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:island_generator_beacon|island_generator_beacon]]::OnAnimStateChanged() {&lt;br /&gt;
     AnimState( currentAnimState );&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:island_generator_beacon|island_generator_beacon]]::RaiseAnim() {&lt;br /&gt;
     sys.[[ScriptEvent:wait|wait]]( AnimState( BEACON_IDLE ));&lt;br /&gt;
     AnimState( BEACON_RAISE );&lt;br /&gt;
 }&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
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