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	<id>https://wiki.splashdamage.com/index.php?action=history&amp;feed=atom&amp;title=Entitykeys_func_bobbing</id>
	<title>Entitykeys func bobbing - Revision history</title>
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	<updated>2026-04-07T14:42:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=Entitykeys_func_bobbing&amp;diff=3042&amp;oldid=prev</id>
		<title>Ducks: Initial version</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=Entitykeys_func_bobbing&amp;diff=3042&amp;oldid=prev"/>
		<updated>2007-11-08T14:12:48Z</updated>

		<summary type="html">&lt;p&gt;Initial version&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{entitykey_bool|x_axis|set to 1 to rotate around x-axis.}} &lt;br /&gt;
{{entitykey_bool|y_axis|set to 1 to rotate around y-axis.}} &lt;br /&gt;
{{entitykey_var|height|amplitude of bob.}} &lt;br /&gt;
{{entitykey_var|speed|seconds to complete a bob cycle.}} &lt;br /&gt;
{{entitykey_var|phase|the 0.0 to 1.0 offset in the cycle to start at.}} &lt;br /&gt;
{{entitykey_var|dmg|damage to inflict when blocked.}} &lt;br /&gt;
{{entitykey_snd|snd_open|sound to play when opening.}} &lt;br /&gt;
{{entitykey_snd|snd_close|sound to play when closing.}} &lt;br /&gt;
{{entitykey_snd|snd_opened|looping sound for it's opened state.}}&lt;/div&gt;</summary>
		<author><name>Ducks</name></author>
		
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