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	<id>https://wiki.splashdamage.com/index.php?action=history&amp;feed=atom&amp;title=Entitykeys_func_animate</id>
	<title>Entitykeys func animate - Revision history</title>
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	<updated>2026-04-07T22:16:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=Entitykeys_func_animate&amp;diff=3041&amp;oldid=prev</id>
		<title>Ducks: Initial version</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=Entitykeys_func_animate&amp;diff=3041&amp;oldid=prev"/>
		<updated>2007-11-08T14:12:43Z</updated>

		<summary type="html">&lt;p&gt;Initial version&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{entitykey_var|anim|anim to play when triggered.  (unless 'num_anims' is set)}} &lt;br /&gt;
{{entitykey_var|start_anim|anim to play when first spawned.  anim will loop until triggered.}} &lt;br /&gt;
{{entitykey_var|num_anims|the number of anims to play in sequence.  trigger entity to start next anim.  set anims using 'anim1', 'anim2', 'anim3', etc.  Triggers targets when done playing animl.}} &lt;br /&gt;
{{entitykey_var|blend_in|how long to transition from the start_anim to the triggered anim.}} &lt;br /&gt;
{{entitykey_var|wait|how long to wait before auto activating.  -1 means only activate when triggered.}} &lt;br /&gt;
{{entitykey_var|cycle|how many times to play the animation after being triggered (use -1 for infinite).}} &lt;br /&gt;
{{entitykey_bool|remove|set to 1 to remove object when animation finishes.}} &lt;br /&gt;
{{entitykey_var|target|all entities with a matching name will be used after anim plays.}} &lt;br /&gt;
{{entitykey_bool|hide|if 1, object remains hidden until triggered.  doesn't work when 'start_anim' is set.}} &lt;br /&gt;
{{entitykey_var|sound_bone|Bone to play sounds from.}} &lt;br /&gt;
{{entitykey_var|loop_last_anim|Loops the last anim when 'num_anims' is set.  the next trigger will cause the entity to hide, or be removed if 'remove' is set.}} &lt;br /&gt;
{{entitykey_var|auto_advance|When 'num_anims' is set, won't wait to be triggered between each anim.}}&lt;/div&gt;</summary>
		<author><name>Ducks</name></author>
		
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