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	<id>https://wiki.splashdamage.com/index.php?action=history&amp;feed=atom&amp;title=Adding_player_spawns</id>
	<title>Adding player spawns - Revision history</title>
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	<updated>2026-04-07T16:14:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=Adding_player_spawns&amp;diff=3452&amp;oldid=prev</id>
		<title>Ducks: Batch update</title>
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		<updated>2007-11-21T17:26:28Z</updated>

		<summary type="html">&lt;p&gt;Batch update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{first etqwmap toc}}&lt;br /&gt;
&lt;br /&gt;
We are almost ready to play our map, but first we need to add some player spawns. Lets add some GDF spawns to the southern region of the map, where we would like our GDF base. GDF spawns are &amp;quot;[[Entity info_team_gdf_spawn|info_team_gdf_spawn]]&amp;quot;. By adding them you should see a player model appear, handy for orientating them in the world. &lt;br /&gt;
==Entity keys==&lt;br /&gt;
For our GDF spawns, lets make them parachute spawns by adding a key pair of {{keyname|parachute}}{{keyvalue|1}}. It is not necessary to offset parachute spawns vertically from the ground. However, if you would like the players to parachute or fall from greater heights, feel free to raise them a little.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Entity info_spawn_master|info_spawn_master]]&lt;br /&gt;
* [[Entity info_team_gdf_spawn|info_team_gdf_spawn]]&lt;br /&gt;
* [[Entity info_team_strogg_spawn|info_team_strogg_spawn]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Basic Level Design]]&lt;/div&gt;</summary>
		<author><name>Ducks</name></author>
		
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