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	<id>https://wiki.splashdamage.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wizz</id>
	<title>Mod Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.splashdamage.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wizz"/>
	<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php/Special:Contributions/Wizz"/>
	<updated>2026-04-27T17:18:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:syncCallback&amp;diff=2690</id>
		<title>ScriptEvent:syncCallback</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:syncCallback&amp;diff=2690"/>
		<updated>2007-11-05T18:18:21Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] name -- Name of the synced variable.&lt;br /&gt;
 [[ScriptType:string|string]] callback -- Name of the function to call when the value changes.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdTeamInfo|sdTeamInfo]]&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*The variable must have already been synced using either [[ScriptEvent:sync|sync]] or [[ScriptEvent:syncBroadcast|syncBroadcast]].&lt;br /&gt;
*The callback must be a function on the same script object.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets up a callback to be called whenever the given variable is updated from the server.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:syncBroadcast&amp;diff=2689</id>
		<title>ScriptEvent:syncBroadcast</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:syncBroadcast&amp;diff=2689"/>
		<updated>2007-11-05T18:18:12Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] name -- Name of the variable to sync.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdTeamInfo|sdTeamInfo]]&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*The 'broadcast' stream will update straight away whenever there is any change.&lt;br /&gt;
*See also [[ScriptEvent:sync|sync]].&lt;br /&gt;
*Only object, vector, boolean and float types can be synced.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets up the supplied variable to be network syncronized in the 'broadcast' stream.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:syncAnim&amp;diff=2688</id>
		<title>ScriptEvent:syncAnim</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:syncAnim&amp;diff=2688"/>
		<updated>2007-11-05T18:18:02Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:integer|integer]] from -- Channel to sync.&lt;br /&gt;
 [[ScriptType:integer|integer]] to -- Channel to sync to.&lt;br /&gt;
 [[ScriptType:integer|integer]] frames -- Number of frames to blend over.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idActor|idActor]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Syncs the two specified channels, using the given number of blend frames.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:sync&amp;diff=2687</id>
		<title>ScriptEvent:sync</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:sync&amp;diff=2687"/>
		<updated>2007-11-05T18:17:49Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] name -- Name of the variable to sync.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*The 'visible' stream does not always update straight away.&lt;br /&gt;
*See also [[ScriptEvent:syncBroadcast|syncBroadcast]].&lt;br /&gt;
*Only object, vector, boolean and float types can be synced.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets up the supplied variable to be network syncronized in the 'visible' stream.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:swapPosition&amp;diff=2686</id>
		<title>ScriptEvent:swapPosition</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:swapPosition&amp;diff=2686"/>
		<updated>2007-11-05T18:17:40Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:entity_nonull|entity (cannot be null)]] player -- Player to cycle positions.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdTransport|sdTransport]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*Behaviour is undefined if the player is not in this vehicle.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Cycles the position of the specified player.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:stringToHandle&amp;diff=2685</id>
		<title>ScriptEvent:stringToHandle</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:stringToHandle&amp;diff=2685"/>
		<updated>2007-11-05T18:17:31Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] text -- Text to convert.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:handle|handle]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*See also [[ScriptEvent:handleToString|handleToString]].&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Converts a string back into handle form.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:strToFloat&amp;diff=2684</id>
		<title>ScriptEvent:strToFloat</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:strToFloat&amp;diff=2684"/>
		<updated>2007-11-05T18:17:23Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] value -- The string to convert.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:float|float]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*If the text does not represent a valid float, 0 will be returned&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Converts the given string into a float.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:strSkip&amp;diff=2683</id>
		<title>ScriptEvent:strSkip</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:strSkip&amp;diff=2683"/>
		<updated>2007-11-05T18:17:15Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] text -- The string to work on.&lt;br /&gt;
 [[ScriptType:integer|integer]] limit -- The maximum number of characters to strip.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:string|string]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*If there are not enough characters in the string, an empty string will be returned.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Strips the leftmost characters from the input string, up to the limit specified, and returns the remaining string.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:strRight&amp;diff=2682</id>
		<title>ScriptEvent:strRight</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:strRight&amp;diff=2682"/>
		<updated>2007-11-05T18:17:06Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] text -- The string to work on.&lt;br /&gt;
 [[ScriptType:integer|integer]] limit -- The maximum number of characters to return.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:string|string]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*If there are not enough characters in the string, the whole string will be returned instead.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Returns a string containing the rightmost characters from the input string, up to the limit specified.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:strLength&amp;diff=2681</id>
		<title>ScriptEvent:strLength</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:strLength&amp;diff=2681"/>
		<updated>2007-11-05T18:16:58Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] text -- The string to count.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:integer|integer]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Returns the number of characters in a string.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:strMid&amp;diff=2680</id>
		<title>ScriptEvent:strMid</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:strMid&amp;diff=2680"/>
		<updated>2007-11-05T18:16:49Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] text -- The string to work on.&lt;br /&gt;
 [[ScriptType:integer|integer]] start -- The index of the first character to include.&lt;br /&gt;
 [[ScriptType:integer|integer]] count -- The number of characters to include&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:string|string]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*If start is past the end of the string, an empty string will be returned.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Returns an arbitrary section from a given string.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:strLeft&amp;diff=2679</id>
		<title>ScriptEvent:strLeft</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:strLeft&amp;diff=2679"/>
		<updated>2007-11-05T18:16:36Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] text -- The string to work on.&lt;br /&gt;
 [[ScriptType:integer|integer]] limit -- The maximum number of characters to return.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:string|string]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*If there are not enough characters in the string, the whole string will be returned instead.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Returns a string containing the leftmost characters from the input string, up to the limit specified.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:stopSound&amp;diff=2678</id>
		<title>ScriptEvent:stopSound</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:stopSound&amp;diff=2678"/>
		<updated>2007-11-05T18:16:25Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:integer|integer]] channel -- Channel to stop playing sounds on.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Stops any sounds playing on the specified channel.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:stopEffectHandle&amp;diff=2677</id>
		<title>ScriptEvent:stopEffectHandle</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:stopEffectHandle&amp;diff=2677"/>
		<updated>2007-11-05T18:16:17Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:handle|handle]] handle -- Handle to the effect to stop.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdClientScriptEntity|sdClientScriptEntity]]&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Stops a specific effect created on this entity, and any existing particles will decay over time..&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:stopEffect&amp;diff=2676</id>
		<title>ScriptEvent:stopEffect</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:stopEffect&amp;diff=2676"/>
		<updated>2007-11-05T18:16:07Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] key -- Key to stop effects with.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdClientScriptEntity|sdClientScriptEntity]]&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Stops all effects spawned using the specified key on this entity, and any existing particles will decay over time.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:stopAnim&amp;diff=2675</id>
		<title>ScriptEvent:stopAnim</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:stopAnim&amp;diff=2675"/>
		<updated>2007-11-05T18:15:59Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:integer|integer]] channel -- Channel to stop animating on.&lt;br /&gt;
 [[ScriptType:integer|integer]] frames -- Number of frames to stop the animation over.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idActor|idActor]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Stops the animation currently playing on the given channel over the specified number of frames.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:stopAllEffects&amp;diff=2674</id>
		<title>ScriptEvent:stopAllEffects</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:stopAllEffects&amp;diff=2674"/>
		<updated>2007-11-05T18:15:51Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
None.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Stops all effects playing on this entity, and any existing particles will decay over time.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:startTimedMove&amp;diff=2673</id>
		<title>ScriptEvent:startTimedMove</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:startTimedMove&amp;diff=2673"/>
		<updated>2007-11-05T18:15:40Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:integer|integer]] start -- Index for the start position.&lt;br /&gt;
 [[ScriptType:integer|integer]] end -- Index for the end position.&lt;br /&gt;
 [[ScriptType:float|float]] time -- Time in seconds for the move to take.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdGeneralMover|sdGeneralMover]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*A warning will be given if either of the position indices are out of range&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Starts a move from previously added positions, taking the time specified.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:startSoundDirect&amp;diff=2672</id>
		<title>ScriptEvent:startSoundDirect</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:startSoundDirect&amp;diff=2672"/>
		<updated>2007-11-05T18:15:31Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] sound -- Name of the sound shader to play.&lt;br /&gt;
 [[ScriptType:integer|integer]] channel -- Index of the channel to play on.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*Passing an empty string will stop any existing sound on the channel.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Plays the specified sound on a non localized channel.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:startSound&amp;diff=2671</id>
		<title>ScriptEvent:startSound</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:startSound&amp;diff=2671"/>
		<updated>2007-11-05T18:15:24Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] key -- Key to look up the [[DeclType:sound|sound]].&lt;br /&gt;
 [[ScriptType:integer|integer]] channel -- Channel to start the [[DeclType:sound|sound]] on.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:float|float]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*The key must begin with 'snd_'.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Starts a sound shader on the specified channel, and returns the length of the sound played.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:startRagdoll&amp;diff=2670</id>
		<title>ScriptEvent:startRagdoll</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:startRagdoll&amp;diff=2670"/>
		<updated>2007-11-05T18:15:16Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
None.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idAnimated|idAnimated]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*This will do nothing if the entity does not have an [[DeclType:articulatedFigure|articulatedFigure]] set up.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Switches the entity into ragdoll mode from its current animation pose.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:stamp&amp;diff=2669</id>
		<title>ScriptEvent:stamp</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:stamp&amp;diff=2669"/>
		<updated>2007-11-05T18:15:02Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:vector|vector]] position -- Location to stamp around.&lt;br /&gt;
 [[ScriptType:boolean|boolean]] save -- Whether it should save the mask straight away.&lt;br /&gt;
 [[ScriptType:boolean|boolean]] state -- State to apply to the mask.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:boolean|boolean]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdDeployMaskEditSession|sdDeployMaskEditSession]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Applies the given state to the mask around the position specified.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:sqrt&amp;diff=2668</id>
		<title>ScriptEvent:sqrt</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:sqrt&amp;diff=2668"/>
		<updated>2007-11-05T18:14:54Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:float|float]] value -- Number to take the square root of.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:float|float]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Returns the square root of the given number.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:spawnType&amp;diff=2667</id>
		<title>ScriptEvent:spawnType</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:spawnType&amp;diff=2667"/>
		<updated>2007-11-05T18:14:45Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:integer|integer]] type -- Id of the type of entity to spawn.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:entity|entity]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*Type ids can be looked up using [[ScriptEvent:getTypeHandle|getTypeHandle]].&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Spawns an entity of the specified [[EntityClass:Overview|class]].&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:spawnClientEffect&amp;diff=2666</id>
		<title>ScriptEvent:spawnClientEffect</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:spawnClientEffect&amp;diff=2666"/>
		<updated>2007-11-05T18:14:35Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] key -- Key to look up the [[DeclType:effect|effect]] from.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:entity|entity]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*The key must begin with 'fx_'.&lt;br /&gt;
*The result will be [[ScriptConstant:null|null]] if spawning the effect fails.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Spawns a client entity of type [[EntityClass:rvClientEffect|rvClientEffect]], and returns it.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:spawnClientCrawlEffect&amp;diff=2665</id>
		<title>ScriptEvent:spawnClientCrawlEffect</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:spawnClientCrawlEffect&amp;diff=2665"/>
		<updated>2007-11-05T18:14:27Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] key -- Key to look up the [[DeclType:effect|effect]] from.&lt;br /&gt;
 [[ScriptType:entity_nonull|entity (cannot be null)]] entity -- Entity the effect will crawl over.&lt;br /&gt;
 [[ScriptType:float|float]] time -- How long the effect will last, in seconds.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:entity|entity]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*The key must begin with 'fx_'.&lt;br /&gt;
*The result will be [[ScriptConstant:null|null]] if spawning the effect fails.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Spawns a client crawl effect of type [[EntityClass:rvClientCrawlEffect|rvClientCrawlEffect]] on the specified entity, and returns it.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:spawnClient&amp;diff=2664</id>
		<title>ScriptEvent:spawnClient</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:spawnClient&amp;diff=2664"/>
		<updated>2007-11-05T18:14:18Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] classname -- Name of the [[DeclType:entityDef|entityDef]] to use.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:object|object]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*The client entity that is spawned must support scripting, or an error will be thrown.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Spawns a client entity from the specified [[DeclType:entityDef|entityDef]]&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:spawn&amp;diff=2663</id>
		<title>ScriptEvent:spawn</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:spawn&amp;diff=2663"/>
		<updated>2007-11-05T18:14:10Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] classname -- Name of the [[DeclType:entityDef|entityDef]] to use.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:entity|entity]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*An error will be thrown if used during map spawning.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Spawns an entity from the specified [[DeclType:entityDef|entityDef]].&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:solveRoots&amp;diff=2662</id>
		<title>ScriptEvent:solveRoots</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:solveRoots&amp;diff=2662"/>
		<updated>2007-11-05T18:14:01Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:float|float]] a -- The value of a.&lt;br /&gt;
 [[ScriptType:float|float]] b -- The value of b.&lt;br /&gt;
 [[ScriptType:float|float]] c -- The value of c.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:integer|integer]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Calculates the roots of the quadratic aX^2 + bX + c, and returns the number of roots found. The values of these roots can then be looked up using [[ScriptEvent:getRoot|getRoot]].&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:sin&amp;diff=2661</id>
		<title>ScriptEvent:sin</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:sin&amp;diff=2661"/>
		<updated>2007-11-05T18:13:53Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:float|float]] value -- Value to take the sine of.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:float|float]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Returns the sine of the given value.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:showSurface&amp;diff=2660</id>
		<title>ScriptEvent:showSurface</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:showSurface&amp;diff=2660"/>
		<updated>2007-11-05T18:13:45Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:integer|integer]] index -- Index of the surface to show.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idAnimatedEntity|idAnimatedEntity]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*Index must be in the range 0-63.&lt;br /&gt;
*See also [[ScriptEvent:hideSurface|hideSurface]] and [[ScriptEvent:getSurfaceId|getSurfaceId]].&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Shows the surface at the given index.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:showInLocalView&amp;diff=2659</id>
		<title>ScriptEvent:showInLocalView</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:showInLocalView&amp;diff=2659"/>
		<updated>2007-11-05T18:13:37Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
None.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdScriptEntity|sdScriptEntity]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*See also [[ScriptEvent:hideInLocalView|hideInLocalView]].&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Makes the entity visible in first person view.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:showCMIcon&amp;diff=2658</id>
		<title>ScriptEvent:showCMIcon</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:showCMIcon&amp;diff=2658"/>
		<updated>2007-11-05T18:13:29Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:integer|integer]] handle -- Handle to the icon.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdSysCallThread|sdSysCallThread]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Makes the specified icon visible.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:show&amp;diff=2657</id>
		<title>ScriptEvent:show</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:show&amp;diff=2657"/>
		<updated>2007-11-05T18:13:21Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
None.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdClientAnimated|sdClientAnimated]]&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*See also [[ScriptEvent:hide|hide]].&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Shows the render model.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setupAnimClass&amp;diff=2656</id>
		<title>ScriptEvent:setupAnimClass</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setupAnimClass&amp;diff=2656"/>
		<updated>2007-11-05T18:13:10Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] key -- Key to use to look up the new prefixes.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idWeapon|idWeapon]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Modifies the weapon and weapon class prefixes for use by the player third person animations.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setXPShareInfo&amp;diff=2655</id>
		<title>ScriptEvent:setXPShareInfo</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setXPShareInfo&amp;diff=2655"/>
		<updated>2007-11-05T18:13:02Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:entity|entity]] player -- Player that is to share the XP.&lt;br /&gt;
 [[ScriptType:float|float]] scale -- Scale factor to apply to the original XP gain.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdScriptEntity|sdScriptEntity]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets up a player to gain XP whenever anyone gains XP whilst using this entity as a proxy.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setWorldOrigin&amp;diff=2654</id>
		<title>ScriptEvent:setWorldOrigin</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setWorldOrigin&amp;diff=2654"/>
		<updated>2007-11-05T18:12:53Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:vector|vector]] origin -- The new origin to set.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets the physics origin for the entity in world space. This will update the relative offset to the bind master, if present.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setWorldAxis&amp;diff=2653</id>
		<title>ScriptEvent:setWorldAxis</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setWorldAxis&amp;diff=2653"/>
		<updated>2007-11-05T18:12:45Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:vector|vector]] forward -- The forward component.&lt;br /&gt;
 [[ScriptType:vector|vector]] right -- The right component.&lt;br /&gt;
 [[ScriptType:vector|vector]] up -- The up component.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdClientScriptEntity|sdClientScriptEntity]]&lt;br /&gt;
 [[EntityClass:idEntity|idEntity]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*The input values are not guarded against non-orthogonal axes, nor them being flipped.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets the physics axes of the entity in world space.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setWinningTeam&amp;diff=2652</id>
		<title>ScriptEvent:setWinningTeam</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setWinningTeam&amp;diff=2652"/>
		<updated>2007-11-05T18:12:34Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:object|object]] team -- Team to set.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdGameRules|sdGameRules]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*If the object passed in is not a valid team, it will be treated as [[ScriptConstant:null|null]].&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets the current winning team.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setWeapon&amp;diff=2651</id>
		<title>ScriptEvent:setWeapon</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setWeapon&amp;diff=2651"/>
		<updated>2007-11-05T18:12:26Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] name -- Name of the [[DeclType:invItemDef|invItemDef]] to select.&lt;br /&gt;
 [[ScriptType:boolean|boolean]] instant -- If set, the weapon will not wait for the previous weapon to lower before switching.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idPlayer|idPlayer]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Selects a weapon by name.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setWayPointState&amp;diff=2650</id>
		<title>ScriptEvent:setWayPointState</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setWayPointState&amp;diff=2650"/>
		<updated>2007-11-05T18:12:16Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:integer|integer]] index -- Index of the waypoint.&lt;br /&gt;
 [[ScriptType:boolean|boolean]] state -- State to set.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdPlayerTask|sdPlayerTask]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets the visibility state for the specified task waypoint.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setViewSkin&amp;diff=2649</id>
		<title>ScriptEvent:setViewSkin</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setViewSkin&amp;diff=2649"/>
		<updated>2007-11-05T18:12:07Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:string|string]] name -- Name of the [[DeclType:skin|skin]] to apply.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idPlayer|idPlayer]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*If the name is not that of a valid [[DeclType:skin|skin]], the view [[DeclType:skin|skin]] will be disabled.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets the active view [[DeclType:skin|skin]].&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setViewAngles&amp;diff=2648</id>
		<title>ScriptEvent:setViewAngles</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setViewAngles&amp;diff=2648"/>
		<updated>2007-11-05T18:08:46Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:vector|vector]] angles -- Angles to set.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idPlayer|idPlayer]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets the player's view angles.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setVectorValue&amp;diff=2647</id>
		<title>ScriptEvent:setVectorValue</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setVectorValue&amp;diff=2647"/>
		<updated>2007-11-05T18:08:36Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:vector|vector]] value -- Value to set.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdCVarWrapper|sdCVarWrapper]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Converts the given value to a string and sets it as the cvar's value.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setUserCreated&amp;diff=2646</id>
		<title>ScriptEvent:setUserCreated</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setUserCreated&amp;diff=2646"/>
		<updated>2007-11-05T18:08:25Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
None.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdPlayerTask|sdPlayerTask]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Marks a task as user created, this will demote it to task level from whatever its current level is.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setTrackerEntity&amp;diff=2645</id>
		<title>ScriptEvent:setTrackerEntity</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setTrackerEntity&amp;diff=2645"/>
		<updated>2007-11-05T18:08:17Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:entity|entity]] master -- Route contraint master to set.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdTransport|sdTransport]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets the route constraint master entity for the vehicle, or [[ScriptConstant:null|null]] to disable route contraints.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setToggle&amp;diff=2644</id>
		<title>ScriptEvent:setToggle</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setToggle&amp;diff=2644"/>
		<updated>2007-11-05T18:08:07Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:boolean|boolean]] toggle -- Set toggle on or off&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idMover_Binary|idMover_Binary]]&lt;br /&gt;
 [[EntityClass:idDoor|idDoor]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Sets the toggle state for the entity. If toggle mode is enabled, the entity will toggle between the two states, rather than returning to the initial state after a period of time.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setTimeout&amp;diff=2643</id>
		<title>ScriptEvent:setTimeout</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setTimeout&amp;diff=2643"/>
		<updated>2007-11-05T18:07:58Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:float|float]] timeout -- Timeout in seconds.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdPlayerTask|sdPlayerTask]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*Timeouts do not apply to mission or objective level tasks.&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Marks the task to auto free itself once the timeout has expired.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setThrust&amp;diff=2642</id>
		<title>ScriptEvent:setThrust</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setThrust&amp;diff=2642"/>
		<updated>2007-11-05T18:07:49Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:float|float]] scale -- Scale factor to set.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdVehicleThruster|sdVehicleThruster]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Controls the thrust multiplier used by this thruster.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:setTeamRearSpawn&amp;diff=2641</id>
		<title>ScriptEvent:setTeamRearSpawn</title>
		<link rel="alternate" type="text/html" href="https://wiki.splashdamage.com/index.php?title=ScriptEvent:setTeamRearSpawn&amp;diff=2641"/>
		<updated>2007-11-05T18:07:35Z</updated>

		<summary type="html">&lt;p&gt;Wizz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:entity|entity]] entity -- Entity to mark as the rear spawn.&lt;br /&gt;
== Result ==&lt;br /&gt;
None.&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:sdTeamInfo|sdTeamInfo]]&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Marks this entity as the rear spawn for bots to use.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
</feed>