ScriptEvent:idleAnim
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Contents |
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Parameters
integer channel -- Channel to play the animation on. string anim -- Name of the animation to play.
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Result
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Supported By
idActor
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Comments
- If the opposing channel is already in idle state with the same animation, both channels will start the animation, and the other channel will sync to the one specified.
- If the opposing channel is cycling the same animation, this channel will sync to the other channel.
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Functionality
Attempts to cycle the specified animation on the given channel, and returns whether it succeeded or not.
