Script:Files:script/misc/noplant.script
From Mod Wiki
object trigger_noplant { void preinit(); boolean vDisablePlant(); } void trigger_noplant::preinit() { team_base team = sys.getTeam( getKey( "team" ) ); if ( team == $null ) { sys.error( "trigger_noplant::preinit Invalid Team Set" ); } setGameTeam( team ); } boolean trigger_noplant::vDisablePlant() { return true; }